Computer Literacy: Knowledge and Skill Development Continuum (ISBE)

This ISBE-produced resource contains several visual continuums for key computer literacy competencies, differentiated by grade level and level of skill mastery. This resource also includes computer literacy integration examples for social studies, science, ELA, and mathematics classrooms in grades K-12.

Copyright and Fair Use for Educators

A 2-page guide to US copyright law as it applies to education. Included are definitions of common terms as well as recommendations for sharing copyrighted works with students, colleagues, and online.

Computer Science Legislative Brief (1.0, 12/3/21)

In anticipation of Illinois’ forthcoming K-12 computer science learning standards, the LTC has created a 1-page legislative brief summarizing each district’s obligations under the new curricular mandates. In this brief, you’ll also find links and citations to the relevant, codified legislation, making it easier to further your understanding of these laws and how you’ll fulfill their requirements in your district.

This version was published December 3, 2021. The content included herein is subject to change pending final guideline release and further guidance from ISBE.

CSTA Standards

Provides resources with how to link CSTA standards to state and national standards (such as CCSS)

Unity

Unity 2017 introduces new features that help teams of artists and developers build experiences together. Powerful new tools, such as Timeline and Cinemachine, empower artists to create cinematic content and gameplay sequences without the need of an engineer. Creators can now spend more time doing, less time queueing.

Hummingbird Robot

Robotics and coding kits for 8-12 students under $300. Great flexibility. Produced by Carnegie-Mellon. Hummingbirds are used in 3rd grade to 12th grade arts, science, engineering, and history classes; curriculum, resources and training (out of state or online) available, all are in alignment with Common Core (CC) and the Next Generation Science Standards (NGSS). Many project ideas.

Zulama

Zulama has developed a highly engaging way for middle and high schools to teach Computer Science and Programming though Game Design Projects. The content is standards-based and rigorous, yet fun! Teachers do not need previous programming experience to successfully use our curriculum. Courses include Introduction to Programming through Game Design, Advanced Placement (AP) Computer Science Principles, and Unity 3D Programming.

Quantum

Build an entry-level computer game.