Computer Science Legislative Brief (1.0, 12/3/21)

In anticipation of Illinois’ forthcoming K-12 computer science learning standards, the LTC has created a 1-page legislative brief summarizing each district’s obligations under the new curricular mandates. In this brief, you’ll also find links and citations to the relevant, codified legislation, making it easier to further your understanding of these laws and how you’ll fulfill their requirements in your district.

This version was published December 3, 2021. The content included herein is subject to change pending final guideline release and further guidance from ISBE.

CSTA Standards

Provides resources with how to link CSTA standards to state and national standards (such as CCSS)

Zulama

Zulama has developed a highly engaging way for middle and high schools to teach Computer Science and Programming though Game Design Projects. The content is standards-based and rigorous, yet fun! Teachers do not need previous programming experience to successfully use our curriculum. Courses include Introduction to Programming through Game Design, Advanced Placement (AP) Computer Science Principles, and Unity 3D Programming.

Wonder Workshop

Wonder Workshop’s robots, which include Dash and Dot, are ready to go, right out of the box. These responsive robots are packed full of capabilities that allow them to interact with students, their environment, and each other thanks to their multiple built-in motors, sensors, LEDs and audio capabilities. No Assembly Required: Our robots are truly easy to implement and include five free apps, which include in-app puzzles and challenges, across all subject areas. Grows With Your Students: Easy for beginners in kindergarten, and then scaffolds learning to higher grades through meaningful curricular and educational programs. Support of 21st Century Skills: Our robots encourage students to continue building critical thinking, creativity, communication, and collaboration skills for tomorrow’s job market. Bring coding to life with Robotics for All Our products and apps teach students from kindergarten on up how to code, and with our five, free apps, students tackle a series of challenges and in-app puzzles that introduce the fundamental concepts of coding. Our unique Wonder app uses state machine programming and an original visual design to advance young students’ understanding of computer science. The Blockly app uses the most kid-friendly block based coding on the market to introduce students to programming. And Swift Playgrounds from Apple now powers Dash! Wonder Workshop has thoughtfully designed their product for education and introducing computer science concepts with our youngest students in mind, while allowing complex programming to occur to keep the oldest of students challenged and engaged.

Kids, Code, and Computer Science

Kids, Code, and Computer Science magazine is a bi-monthly online and print magazine about learning to code, computer science, and how we use technology in our daily lives. The magazine includes hard to find information, for example, a list of 40+ programming languages for education, coding schools, summer tech camps, and more.

Dash and Dot

Coding and robotics for elementary and middle school. Our curriculum makes it easy to integrate coding into school day. We provide scaffolding to guide beginners as well as extensions to challenge more experienced coders.

CS Education Week

Computer Science Education Week (CSEdWeek) is an annual program dedicated to inspiring K-12 students to take interest in computer science. Originally conceived by the Computing in the Core coalition, Code.org® organizes CSEdWeek as a grassroots campaign supported by 350 partners and 100,000 educators worldwide. CSEdWeek is held in recognition of the birthday of computing pioneer Admiral Grace Murray Hopper (December 9, 1906).

Hummingbird Robot

Robotics and coding kits for 8-12 students under $300. Great flexibility. Produced by Carnegie-Mellon. Hummingbirds are used in 3rd grade to 12th grade arts, science, engineering, and history classes; curriculum, resources and training (out of state or online) available, all are in alignment with Common Core (CC) and the Next Generation Science Standards (NGSS). Many project ideas.

CSforAll

CSforALL is a central resource for individuals and organizations interested in K-12 computer science (CS) education. We connect providers, schools and districts, funders, and researchers working toward the goal of providing quality CS education to every child in the United States.